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iPhone の検索結果 レビュー高 順 約 2000 件中 1421 から 1440 件目(100 頁中 72 頁目) RSS

  • My New iPhone: 52 Simple Projects to Get You Started
    • Wallace Wang
    • NO STARCH PR
    • ¥4752
    • 2009年
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • Rather than focus each chapter on a specific feature of the iPhone, this essential guide shows how to use an iPhone to accomplish specific tasks, whether that's connecting to a particular e-mail account, checking the weather, transferring music, or turning the iPhone into a radio.
  • iPhone SDK Programming
    • James A. Brannan
    • OSBORNE
    • ¥7040
    • 2009年
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • For the non-Mac programmers, this book teaches them how to develop applications for the iPhone.
  • The iPhone Book: How to Do Most Important, Useful & Fun Stuff with Your iPhone
    • Scott Kelby/Terry White
    • PEACHPIT PR
    • ¥3520
    • 2008年
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • In this updated volume, authors Kelby and White cover the iPhone 3G S and such features as video camera, voice control, and higher speed. The show-me-how-to-do-it book skips all the confusing techno-jargon and just explains in plain simple English exactly how to use iPhone features.
  • iPhone SDKリファレンス大全
    • 柴田文彦
    • アスキー・メディアワークス
    • ¥3828
    • 2010年02月
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • バー、テーブルビュー、モーダルUI、コントロール、イベントなど、UIKitの扱い方がすぐわかる。iPhoneアプリ国際化のツボもていねい解説。
  • Core Animation for Mac OS X and the iPhone: Creating Compelling Dynamic User Interfaces
    • Bill Dudney/Daniel H. Steinberg
    • PRAGMATIC BOOKSHELF
    • ¥5544
    • 2008年
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • Mac OS X Leopard introduces a fantastic new technology that makes writing applications with animated and cinematic user interfaces much easier. We'll explore this new technology by starting with the familiar concepts you already know from the pre-Leopard development kits. Then we'll see how they apply to the new frameworks and APIs. We'll build on your existing knowledge of Cocoa and bring you efficiently up to speed on what Core Animation is all about. With this book in hand, you can add Core Animation to your Cocoa applications, and make stunning user interfaces that your user's will be showing off to their friends.
  • iPhone in Action: Introduction to Web and SDK Development
    • Christopher Allen/Shannon Appelcline
    • MANNING PUBN
    • ¥9856
    • 2008年
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • A complete and authoritative introduction to programming for the iPhone, this book shows programmers comfortable with structured languages how to program specifically with the SDK. It lets developers who are new to the iPhone technology dive right in and start creating applications.
  • Learning iPhone Programming
    • Alasdair Allan
    • O'REILLY & ASSOC INC
    • ¥3960
    • 2010年
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • For those who want to start programming for the iPhone or iPod Touch, this book offers an easy-to-follow guide. Learn about the Xcode suite of tools, the Objective-C programming language, and the core frameworks by writing sample apps.
  • The Business of iPhone App Development: Making and Marketing Apps That Succeed
    • Dave Wooldridge/Michael Schneider
    • SPRINGER A PR TRADE
    • ¥6336
    • 2010年
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • Wooldridge speaks geek and understands success, as he proves with this volume designed for any iPhone or iPod touch developer expecting to design and submit an app in Apple's iTunes App Store.
  • iPhoneビギナーズガイド(2010)
    • 丸山陽子
    • マイナビ出版
    • ¥1760
    • 2010年03月
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • iPhoneのいちばんやさしい入門書。基本的な操作方法、設定方法から一般的な携帯電話との違いなどを楽しみ方までやさしく解説。
  • iPhone OS Development: Your Visual Blueprint for Developing Apps for Apple's Mobile Devices
    • Richard Wentk
    • JOHN WILEY & SONS INC
    • ¥5280
    • 2010年
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • iPhone OS Development: Your visual blueprint for developing apps for Apple's mobile devices" provides essential tips, tricks, and techniques for developing for the iPad, iPhone, or iPod touch. This book covers everything from the key features of the Objective-C language, to hands-on tips for getting the most from the Apple SDK, to inside information about programming the touch screen, accelerometer, GPS, graphics, sound, and connectivity. It includes all of the information a new developer needs to create her first application, and references facts for more experienced developers who need distilled information about the most important iPad, iPhone, and iPod touch technologies. Also included is a step by step guide to uploading products to the App Store, and designing projects that maximize buyer interest and sales potential.Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
  • シューティングゲームアルゴリズムマニアックス新装版
    • 松浦健一郎/司ゆき
    • SBクリエイティブ
    • ¥3080
    • 2010年04月
    • 送料無料(コンビニ送料含む)
    • 0.0(0)
  • シューティングゲーム開発者のバイブルが最新開発環境に対応して新登場。画面を覆い尽くす弾幕、ドット単位を見極める極限のすり抜け、多彩な攻撃オプション、熱きシューティングゲームの世界を自らの手で創り出せ!Visual Studio2008+DirectX SDK対応。

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